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Monrogue's Wingman/Sidekick mod

us Offline Breezy12

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Re: Monrogue's Wingman/Sidekick mod
Reply #30 on: February 08, 2014, 05:28:37 AM
nice work! :tu: you'll be modding Charges and Waves in no time. :D

I just like that it has a screwdriver tip and could be used for some light prying I suppose :think:  I don't know though. 

the screwdriver tip is the only part of that file that's even moderately useful. :-\

Thanks Breezy :salute:  That's what I'm really thinking, so I'm considering swapping it out with the package opener even more now.  I just don't want it to seem like overkill with the cutting implements, but I would likely still get more use out of that setup instead of the file.

if it works for you, who cares if it's "overkill"? ;)

the great thing is that with the Wingman/Sidekick platform, it will be easy enough for you to swap tools in and out as you please. :) give the package opener a try for a couple weeks, then if you don't like it or don't find yourself using it, you can swap it back out. :tu:


 

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