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Farmer Mod 2330

No Life Club Posts: 1,681

cgk

******
Farmer Mod
« on: October 04, 2008, 10:03:51 PM »
I am planning on a Farmer mod in the fairly near future.  Here is my question to you guys.  Should I place a reamer on the backside of the Farmer.  Pros-reamer can be for ruff use, saving the awl for light work.  It wouldn't take-up any extra room.  Cons-It is redundant.  It would be one less tool for future SAK mods.  Let me know what you think.  I am inclined to add the reamer....just because.
Chief of the Absolutely No Life Club! Abandon All Hope Ye Who Enter Here... Posts: 43,090 Why haven't you got a Farmer yet!
Re: Farmer Mod
« Reply #1 on: October 04, 2008, 10:06:13 PM »
I am planning on a Farmer mod in the fairly near future.  Here is my question to you guys.  Should I place a reamer on the backside of the Farmer.  Pros-reamer can be for ruff use, saving the awl for light work.  It wouldn't take-up any extra room.  Cons-It is redundant.  It would be one less tool for future SAK mods.  Let me know what you think.  I am inclined to add the reamer....just because.
Will it fit ???

Give in, buy several Farmer's!!!!!!
No Life Club Posts: 4,233 I just don't know what went wrong.
Re: Farmer Mod
« Reply #2 on: October 04, 2008, 10:08:19 PM »
I don't think so...

Got those frog legs.
No Life Club Posts: 1,548
Re: Farmer Mod
« Reply #3 on: October 04, 2008, 10:44:02 PM »
You'd need to add a 4th hole and a different backspring, wouldn't you? I think it is doable, but not easy...

[
Wielder of the Bow of Banishment. Admin Team Point Of No Return Posts: 31,383 El Presidente del Fan Club Micky D
Re: Farmer Mod
« Reply #4 on: October 05, 2008, 11:08:55 AM »
It might be possible but it's not something I would try.  I think it would require you to adapt a back spring to fit the knife and would defiantly need a fourth pin hole for the tool to pivot on.  All in all I wouldn't say it was worth the hassle.

Try not to be the person who blunders around and causes everyone else to get out the way.  Everyone else thinks you're a utter...
No Life Club Posts: 1,681

cgk

******
Re: Farmer Mod
« Reply #5 on: October 05, 2008, 06:34:15 PM »
Maybe I need to look at this more carefully.  Without taking the scales off I just assumed the backspring for the can/bottle had the reamer added without needing anything but the three standard pins....apparently this is not the case.  I will look at it once I have it apart, if it is a big chore, Ill take the path of least resistance and skip it.  I guess I am in for a big learning experience.
Chief of the Absolutely No Life Club! Abandon All Hope Ye Who Enter Here... Posts: 43,090 Why haven't you got a Farmer yet!
Re: Farmer Mod
« Reply #6 on: October 05, 2008, 06:35:59 PM »
Maybe I need to look at this more carefully.  Without taking the scales off I just assumed the backspring for the can/bottle had the reamer added without needing anything but the three standard pins....apparently this is not the case.  I will look at it once I have it apart, if it is a big chore, Ill take the path of least resistance and skip it.  I guess I am in for a big learning experience.
Keep us updated mate, and if you get stuck there's plenty of modder's to help you out :)

Give in, buy several Farmer's!!!!!!
No Life Club Posts: 3,516 Benner fan club #003
Re: Farmer Mod
« Reply #7 on: October 05, 2008, 07:39:55 PM »
You have to remember that you are dealing with two different Slipjoint patterns and frame sizes. The Cellidor 91mm knives are a sleeveboard pattern and the 93mm Alox knives are an equal-end cigar pattern.

The exception to this are the 84mm Cellidor and Alox knives, they are both sleeveboard pattern and share the same components. The only thing the 84mm Alox knives lack is the fourth pin used to retain backsprings used for spine tools.
No Life Club Posts: 1,681

cgk

******
Re: Farmer Mod
« Reply #8 on: October 06, 2008, 12:40:42 AM »
So Spork, I will not be able to simply add the Mechanic wrench to the Farmer?
Full Member Posts: 125
Re: Farmer Mod
« Reply #9 on: October 06, 2008, 12:54:49 AM »
Read " my first alox mod" by Tarrodemierda in this forum Mikko has just gone through this.

Richard
No Life Club Posts: 1,223 Ride the Music
Re: Farmer Mod
« Reply #10 on: October 06, 2008, 04:53:09 AM »
Mechanic wrench?   You have a Mechanic with a wrench?

R
No Life Club Posts: 1,548
Re: Farmer Mod
« Reply #11 on: October 06, 2008, 06:15:14 AM »
I think he means pliers?

[
No Life Club Posts: 1,681

cgk

******
Re: Farmer Mod
« Reply #12 on: October 06, 2008, 06:21:23 AM »
I think he means pliers?

Sorry I am tired...pliers.  Though the wrench would be sweet also.
Wielder of the Bow of Banishment. Admin Team Point Of No Return Posts: 31,383 El Presidente del Fan Club Micky D
Re: Farmer Mod
« Reply #13 on: October 06, 2008, 01:32:48 PM »
So Spork, I will not be able to simply add the Mechanic wrench to the Farmer?

I think it is possible (i.e. Scibeers alox with scissors) but not simple.  Have a look on the mod list over on SOSAK there might be a tutorial there.

Try not to be the person who blunders around and causes everyone else to get out the way.  Everyone else thinks you're a utter...
No Life Club Posts: 1,681

cgk

******
Re: Farmer Mod
« Reply #14 on: October 06, 2008, 03:57:53 PM »
So Spork, I will not be able to simply add the Mechanic wrench to the Farmer?

I think it is possible (i.e. Scibeers alox with scissors) but not simple.  Have a look on the mod list over on SOSAK there might be a tutorial there.

Hi....a little bit about myself...um I do not listen well...and Im an idiot.  :twak:

So I couldn't picture how hard this would until I took apart the mechanic this am.  Lining it up on the Farmer I see just how the pliers will not fit with the current backspring.  I now understand the need for the two saw backsprings, which of course I do not have.  I am off to bed to have nightmares about this until I figure something out. :ahhh

 

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